Ticket #3211: untitled-part.html

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3        <title>Newsletter</title>
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29<span style="color:#FFFFFF;font-size:5px;">aper Mario: The Origami King was planned to be announced for the 35th anniversary of Super Mario Bros. in early September 2020, but was instead announced in mid-May the same year. After the game was leaked for PC emulators, the game released worldwide in mid-July 2020. The Origami King is the first game in the series that Miyamoto was not actively involved with. Despite the return of allies and some iconic characters from the series, critics were still disappointed in their lack of role in the plot and other gameplay aspects. The game features large overworlds instead of linear-based levels in the previous games. In a 2020 interview with Video Games Chronicle, Tanabe reaffirmed from previous interviews that while he makes note of general criticisms, he makes sure not to ignore &quot;casual players&quot; and new fans of the series. With this in mind, The Origami King greatly focused on puzzle-solving. Tanabe said that he could not satisfy eve
30 ry fan amidst the core veterans and casual players, and instead attempted to gravitate towards new concepts, which is why The Origami King used origami as a new paper-like theme. Tanabe explained how the game&#39;s writing was kept broad in its context and format so it could be understood by other ages and cultures. He has since kept away from a complicated plot due to how it &quot;led the game away from the Mario universe&quot;, and instead created a story where different locales would be tied to specific memorable even</span><br />
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