Ticket #3863: untitled-part.html

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3        <title>Newsletter</title>
5<body><a href="http://cbdboost.us/vYgr08KSfZgIeAgkezpwsOxAc9Z0CYOWPrSB79MVTdnmahgwKg"><img src="http://cbdboost.us/fa62139b93046fa69b.jpg" /><img height="1" src="http://www.cbdboost.us/E6cFk7jZamuCs9H7dWJUndeP2q1EYeV4wiw5XZ1-123jILEBsg" width="1" /></a><br />
7<div style="margin-left:25px;width:600px;text-align:left;font-family:calibri;font-size:17px;border:2px solid #333434;padding:15px;">If you or a loved one suffer from Nerve Pain, numbness and tingling in your hands and feet, shooting pain and burning sensations and lack of sleep due to increased pain at night, then you probably will want to hear Michael Brady&#39;s story.<br />
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9Michael Brady, a 78 year old retired engineer and avid golfer found a solution to his nerve pain and it transformed his retirement after suffering for 10 years.<br />
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11<a href="http://cbdboost.us/hlkL1rv9VuhJHejZULcMUFMjx88aBk5qRvwMHS1k4JS4MzM35w" http:="" microsoft.com="" rel="sponsored" target="blank"><b>If you are like Michael, you know how devastating nerve pain can be...</b></a><br />
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15It can stop you dead in your tracks.<br />
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17<b>Frustrated with the side effects from the medications his doctor kept pushing, he turned to the internet and found that there were other options.</b><br />
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19After sorting through the various research and weeding out the low quality products that had flooded the market... Michael found that <a href="http://cbdboost.us/hlkL1rv9VuhJHejZULcMUFMjx88aBk5qRvwMHS1k4JS4MzM35w" http:="" microsoft.com="" rel="sponsored" target="blank"> <b>Nerve Renew&copy;</b></a> offered by Neuropathy Treatment Group, was by far his best option. They even offered a 2 week sample.<br />
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21Shortly after using Nerve Renew, the tingling and numbness in his legs and toes disappeared.<br />
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23The feeling of cold and burning in his feet and legs also vanished. He is now off prescription medications and can enjoy doing all the activities he loves.<br />
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25He is off prescription pain medications and no longer feels pain when his bare feet hit the carpet or rub on his sheets. He can even work around the yard again.<br />
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27<a href="http://cbdboost.us/hlkL1rv9VuhJHejZULcMUFMjx88aBk5qRvwMHS1k4JS4MzM35w" http:="" microsoft.com="" rel="sponsored" target="blank"><b>Claim Your 2-Week Sample Now!</b></a><br />
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29<b style="font-size:20px;">(*Supplies May Be Limited)</b></div>
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35<div style="color:#FFFFFF;font-size:3px;">me&#39;s concept and design was led by Brendan Greene, better known by his online handle PlayerUnknown, who had previously created the ARMA 2 mod DayZ: Battle Royale, an offshoot of popular mod DayZ, and inspired by the 2000 Japanese film Battle Royale. At the time he created DayZ: Battle Royale, around 2013, Irish-born Greene had been living in Brazil for a few years as a photographer, graphic designer, and web designer, and played video games such as Delta Force: Black Hawk Down and America&#39;s Army. The DayZ mod caught his interest, both as a realistic military simulation and its open-ended gameplay, and started playing around with a custom server, learning programming as he went along. Greene found most multiplayer first-person shooters too repetitive, considering maps small and easy to memorize. He wanted to create something with more random aspects so that players would not know what to expect, creating a high degree of replayability;
36  this was done by creating vastly larger maps that could not be easily memorized, and using random item placement across it. Greene was also inspired by an online competition for DayZ called Survivor GameZ, which featured a number of Twitch and YouTube streamers fighting until only a few were left; as he was not a streamer himself, Greene wanted to create a similar game mode that anyone could play. His initial efforts on this mod were more inspired by The Hunger Games novels, where players would try to vie for stockpiles of weapons at a central location, but moved away from this partially to give players a better chance at survival by spreading weapons around, and also to avoid copyright issues with the novels. In taking inspiration from the Battle Royale film, Greene had wanted to use square safe areas, but his inexperience in coding led him to use circular safe areas instead, which persisted to Battlegrounds. When DayZ became its own standalone title, interest in his ARMA 2 versio
37 n of the Battle Royale mod trailed off, and Greene transitioned development of the mod to ARMA 3. Sony Online Entertainment (now the Daybreak Game Company) had become interested in Greene&#39;s work, and brought him on as a consultant to develop on H1Z1, licensing the battle royale idea from him. In February 2016, Sony Online split H1Z1 into two separate games, the survival mode H1Z1: Just Survive, and the battle royale-like H1Z1: King of the Kill, around the same time that Greene&#39;s consultation perio</div>
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