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meplay South Park: The Fractured but Whole is a role-playing video game that is viewed from a 2.5D, third-person perspective. The player controls the New Kid as they explore the fictional Colorado town of South Park, around which the player-character can be freely moved. A fast-travel system allows the character to be moved between unlocked travel points. The game allows the player to select one of ten archetypal superhero player-characters; the nimble Speedster, the short-range, high damage Brutalist, the long range, moderate damage Blaster, the weather-based Elementalist, the offense-attracting Cyborg, the long-range, status effecting Psychic, the stealthy Assassin, the gadget-using Gadgeteer, the healing Plantmancer, and the high-damage, swift Martial Artist. At first only three choices are available (Blaster, Speedster, and Brutalist); the New Kid can eventually access all ten classes, freely matching powers from the available classes, for example, the player can use the Blaster's fire blasts, the Assassin's knives, and the Martial Artist's kicks. The player can assign four powers from the classes, three regular attacks and one ultimate attack. Ultimate attacks can only be used after filling the Ultimate bar, a pool of points shared between the New Kid and their allies that is increased by completing timed button presses during attacking and defending phases. Throughout the game, the player can select up to three allies from twelve characters to accompany them in battle, each possessing three powers and an ultimate attack. An enemy group of Raisins waitresses is grouped on the left, facing a group of superhero children on the right. They stand atop a grid indicating options of attack. There is snow and pine trees in the background. "The New Kid" (bottom right) and their allies (right) in a battle against Raisins girls (left); the bottom left shows the available attacks while the bot tom right shows the turn order. The blue outline on the grid highlights the movable area, and the red area shows the current attacks area of effect. The Fractured but Whole retains the turn-based combat of the previous game in the series, South Park: The Stick of Truth (2014). Instead of taking place on a static plane, battles are fought on a variable-size grid on which the player and enemies can move freely to create strategic advantages. The grid can contain environmental hazards such as exploding chemical barrels, and lava (red Lego bricks). The player selects attacks from a menu. Attacks can be augmented with contextual button presses for extra damage. Timed button presses during enemy attacks can recover some health after being hit and increase the Ultimate meter. Attacks offer effects including abilities with "knockback" damage, which can be used to forcibly move an opponent around the battlefield and inflict status effects such as poisoning, freezing, burning, and b leeding, which inflict damage over time. Each attack affects a different area of the grid, requiring strategic positioning to hit enemies and avoid attacks. The attacker can increase damage by knocking targets into each other or into an ally. Healing items can be used in battle, requiring one turn per use. The player can collect artifacts and equipment to boost the play