This is the only physical book you need when medical help is not on the way:

The Home Doctor: Practical Medicine for Every Household

It’s a unique guide for the layman that you can use to manage common health ailments at home when seeing a doctor or going to a hospital is off the table. The book is written by Maybell Nieves, a front-line doctor from Venezuela who has helped hundreds of people through one of the worst medical crises in modern history, with very few medicines and almost no working medical machines left.

Many of the ingenious protocols and procedures she developed do need do not require medical assistance as they are specifically designed to be self-applied. That makes them extremely valuable if the medical system cannot be depended on, like during long-term blackouts or a pandemic for example. These methods, Maybell will show you in minute detail inside the book are already being used through conflict zones and after natural disasters throughout the world.

Right now there are only 200 physical copies left, and I hope that you can still secure yours today.


Click to see what’s waiting for you inside The Home Doctor.

Having a way left to treat yourself or your loved ones during dark times is one of the most important survival steps you can take. It’s no secret that in any crisis it is a disease that ends up claiming the most lives. But with the Home Doctor, you’ll also be able to save money on expensive medication, unnecessary doctor’s appointments, and hospital stays from day 1.

If you’ll have the foresight to secure your own copy today, The Home Doctor: Practical Medicine for Every Household will protect your family’s health for many years to come. Plus, there are also an additional two surprise bonuses in store, if you act fast enough.

ling a bomb threat orchestrated by the Vulture, another escaped villain, Spider-Man learns from him that the Shocker has also escaped, and is planning a job at a warehouse. Spider-Man goes there and discovers that Shocker has teamed up with Rhino, who broke him and the other villains out of prison. Spider-Man manages to defeat the two villains and leaves them for the police. Before Spider-Man departs, Shocker reveals that he and Rhino were hired by Octavius to steal some high tech equipment from the government, which Spider-Man deduces that Octavius needs for his fusion reactor. Requiring the isotope tritium to fuel his reactor, Octavius visits Harry to demand it, who agrees to help in exchange for Spider-Man. Harry tells Octavius to seek Peter, who he believes is friends with the hero. Octavius locates Peter, tells him to find Spider-Man, and kidnaps Mary Jane. Spider-Man confronts Octavius and battles him on top of a New York City Subway train. Octavius sabotages the controls and leaves Spider-Man to save the passengers, which he does at a great physical toll. Spider-Man falls unconscious, allowing Octavius to deliver him to Harry. As Octavius leaves with the tritium, Harry prepares to kill Spider-Man, only to be shocked to see Peter under the mask. Peter convinces Harry to direct him to Octavius' lair, as bigger things are at stake. As Peter arrives at Octavius's waterfront laboratory and attempts to rescue Mary Jane discreetly, Octavius discovers him, and they battle while the nuclear reaction swells. Peter ultimately subdues Octavius, reveals his identity to him, and helps him return to his senses. Realizing the error of his ways, Octavius sacrifices himself to destroy the fusion reactor, while Spider-Man rescues Mary Jane, who is now aware of his secret identity. On her wedding day, Mary Jane abandons her fiancé at the altar and runs to Peter's apartment. She confesses her feelings for him and says that she will be fully supportive of his double life. As they hear police sirens in the distance, Mary Jane encourages Peter to go help as Spider-Man. Development Development on Spider-Man 2 began at Treyarch shortly after the financial success of 2002's Spider-Man. The physics-based web swinging system was conceived by designer Jamie Fristrom, who was dissatisfied with the web swinging system of the first game, which he was on the development team for, and desired a "more realistic" swinging system in the follow-up. He cited the game Rocket Jockey as an inspiration. Although the concept was initially difficult to prototype due to the work involved in manually adding points into the game that web lines could be attached to, Fristrom and programmer Andrei Pokrovsky implemented ray casting into the game as a solution to automatically map infinite points where players could attach webs to swing from. Fristrom demons