Ticket #1238 (new todo)
SDL tests
Reported by: | kjs | Owned by: | |
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Priority: | normal | Milestone: | |
Component: | none | Version: | 1.7.0 |
Severity: | medium | Keywords: | |
Cc: | Language: | ||
Patch status: | Platform: |
Description
Some of the SDL examples are still subject of bitrot. Especially the more complex ones like tetris and minesweeper.
We need tests.
1) Basic tests for all SDL classes and interfaces. There's no GUI involved at all at this step. Just a test if constructors, methods, or attribute accessors are working/implemented as specced.
2) The more daunting task of testing full-fledged examples or even SDL applications. We probably don't have serious GUI tests for a forseeable time, but we can still test, if an application at least starts properly before possibly entering the event handler loop.
E.g. sdl/mandel.pir can be started like this:
./parrot examples/sdl/mandel.pir --quit
It'll draw the default mandel set picture and terminate immediately.
We can of course mandate that any testable sdl example/app (i.e all ;) provide processing of:
./parrot examples/sdl/mandel.pir --test_quit
or some such, which should spit out a single string "test_ok\n" to stdout. This string result can be tested for with standard TAP means.
3) and future ... testing if the GUI of the app really works
Thanks, leo
PREVIOUSLY tracked in RT#40367.