Ticket #3232 (new)

Opened 6 months ago

Is Your Neck Stressed From Work? We Got the Solution!

Reported by: "Prepare and Protect" <PrepareAndProtect@…> Owned by:
Priority: normal Milestone: 2.11
Component: none Version: 3.8.0
Severity: medium Keywords:
Cc: Language:
Patch status: Platform:

Description

Is Your Neck Stressed From Work? We Got the Solution!

http://healthplane.biz/ul4lFTCKKvLOzE-8YNml-l0rIm3l7SiBfzKpot500xGgppoFug

http://healthplane.biz/O3nqsqxi6RBRfbjARlEPm2LJfP7O1Fk5g1cQu3Zi7AfgWP6xsA

rly video games use interactive electronic devices with various display formats. The earliest example is from 1947—a "Cathode ray tube amusement device" was filed for a patent on 25 January 1947, by Thomas T. Goldsmith Jr. and Estle Ray Mann, and issued on 14 December 1948, as U.S. Patent 2455992. Inspired by radar display technology, it consists of an analog device allowing a user to control a vector-drawn dot on the screen to simulate a missile being fired at targets, which are drawings fixed to the screen. Other early examples include Christopher Strachey's Draughts game, the Nimrod computer at the 1951 Festival of Britain; OXO, a tic-tac-toe Computer game by Alexander S. Douglas for the EDSAC in 1952; Tennis for Two, an electronic interactive game engineered by William Higinbotham in 1958; and Spacewar!, written by MIT students Martin Graetz, Steve Russell, and Wayne Wiitanen's on a DEC PDP-1 computer in 1961. Each game has different means of display: NIMROD has a panel of ligh
 ts to play the game of Nim, OXO has a graphical display to play tic-tac-toe, Tennis for Two has an oscilloscope to display a side view of a tennis court, and Spacewar! has the DEC PDP-1's vector display to have two spaceships battle each other.


Ralph H. Baer (left) receiving the National Medal of Technology from U.S. President George W. Bush in 2006.
Nolan Bushnell giving a speech at the Game Developers Conference in 2011.
Nolan Bushnell in 2013.
These preliminary inventions paved the way for the origins of video games today. Ralph H. Baer, while working at Sanders Associates in 1966, devised a control system to play a rudimentary game of table tennis on a television screen. With the company's approval, Baer built the prototype "Brown Box". Sanders patented Baer's inventions and licensed them to Magnavox, which commercialized it as the first home video game console, the Magnavox Odyssey, released in 1972. Separately, Nolan Bushnell and Ted Dabney, inspired by seeing Spacewar! running at Stanford University, devised a similar version runn

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