Ticket #3354 (new)
Opened 6 months ago
I just broke up with my BF and i'm looking for some fun ;)
Reported by: | "Attractive Asian Women" <AsianDatingTeam@…> | Owned by: | |
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Priority: | normal | Milestone: | 2.11 |
Component: | none | Version: | 3.8.0 |
Severity: | medium | Keywords: | |
Cc: | Language: | ||
Patch status: | Platform: |
Description
I just broke up with my BF and i'm looking for some fun ;) https://neuropathys.us/IMTnyzrLZvBn0JKMb3IlWFLRQyXwk6hzVPFvWP7Ih7fg5_tdOg https://neuropathys.us/7_liTtsRdmRYgZDmR_F764dILqApCS7Om72k_YGlEx-GZm5I rson shooter may be considered a distinct genre itself, or a type of shooter game, in turn a subgenre of the wider action game genre. Following the release of Doom in 1993, games in this style were commonly referred to as "Doom clones"; over time this term has largely been replaced by "first-person shooter". Wolfenstein 3D, released in 1992, the year before Doom, has been often credited with introducing the genre, but critics have since identified similar, though less advanced, games developed as far back as 1973. There are occasional disagreements regarding the specific design elements which constitute a first-person shooter. For example, titles like Deus Ex or BioShock may be considered as first-person shooters, but may also fit into the role-playing games category, as they borrow extensively from that genre. Other examples, like Far Cry and Rage, could also be considered adventure games, because they focus more on exploration than simple action, they task players with multiple dif ferent objectives other than just killing enemies, and they often revolve around the construction of complex cinematic storylines with a well defined cast of secondary characters to interact with. Furthermore, certain puzzle or platforming games get also called first-person shooters, in spite of lacking any direct combat or shooting element, instead using a first-person perspective to help players immerse within the game and better navigate 3D environments (for example, in the case of Portal, the 'gun' the player character carries is used to create portals through walls rather than fire projectiles). Some commentators also extend the definition to include combat flight simulators and space battle games, whenever the cockpit of the aircraft is depicted from a first-person point of vie
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