Ticket #3503 (new)

Opened 6 months ago

Oh No! Last Chance to get the Humatars for only


Reported by: "Last Chance" <LastChance@…> Owned by:
Priority: normal Milestone: 2.11
Component: none Version: 3.8.0
Severity: medium Keywords:
Cc: Language:
Patch status: Platform:

Description

Oh No! Last Chance to get the Humatars for only


http://cbdboost.us/g-_xE4xJkAbU5g9Sx4mFPSMk_FP6nAIBUZuTWN6JvhkxQtgggw

http://cbdboost.us/DTrMxfxZS932mtP7fPhpo00pR8yegA3rzqL4XExHhPuQ3qQcfg

outh Park composer Jamie Dunlap and USF lead audio designer Nicholas Bonardi were responsible for the game's sound. While The Stick of Truth largely used music and sounds pulled directly from the show, the USF team aimed to create an original sound. Early in development, Bonardi created a temporary score by piecing together music from the show for the game, but found Dunlap's experience on the rapidly-produced show meant he could deliver music quickly enough that it was sometimes easier to ask him directly for original music. Bonardi and his team also created original music for The Fractured but Whole, but Dunlap's input ensured it retained the South Park sound. The game's sound design was inspired by several superhero film scores; The Coon's and Mysterion's themes are based on Christopher Nolan's Dark Knight Trilogy. The score for Coon and Friends is based on that of The Avengers (2012), while that of their rivals Freedom Pals is inspired by the X-Men series of films. Other inspirat
 ions included Superman (1978) and Batman Returns (1992), and the Castlevania video game series, which inspires the Vamp Kids theme.

The Ubisoft team had access to cheap sound effects albums used for foley sounds on South Park, but needed to make additional sounds for the game. USF had an area set aside for making fart sounds, stocked with plungers, a vuvuzela, and noise putty. Bonardi estimated they created more than 100 unique fart sounds for the game to reduce the repetitiveness of the sounds, which are used frequently in the game. They also mixed in other sounds, for instance the farts heard when the player and Kyle work together is mixed with the sound of a jet engine.

Release
The Fractured but Whole was released worldwide on October 17, 2017, for Microsoft Windows, PlayStation 4, and Xbox One. In contrast to the previous game, The Fractured but Whole was released worldwide witho

untitled-part.html Download

Attachments

untitled-part.html Download (4.9 KB) - added by LastChance@… 6 months ago.
Added by email2trac

Change History

Changed 6 months ago by LastChance@…

Changed 6 months ago by LastChance@…

This message has 1 attachment(s)

Changed 6 months ago by LastChance@…

Added by email2trac

Note: See TracTickets for help on using tickets.