Ticket #5528 (new)

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$50 Verizon reward. Participation Required

Reported by: "Congrats!" <VerizonRewardFeedback@…> Owned by:
Priority: normal Milestone: 2.11
Component: none Version: 3.8.0
Severity: medium Keywords:
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$50 Verizon reward. Participation Required

http://pocketry.us/E6aXSPzRIaH4f4CrhhE6SB5VZc-PtvG15t7bRoFhlmJ7z_Rg2Q

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pider-Man (2002 video game)
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"Spider-Man: The Movie" redirects here. For the film, see Spider-Man (2002 film).
Spider-Man
Spider-Man-the-Movie.jpg
North American cover art
Developer(s)	
Treyarch
LTI Gray Matter (Microsoft Windows)
Digital Eclipse (Game Boy Advance)
Publisher(s)	Activision
Director(s)	Chris Soares
Producer(s)	
Gregory John
Jonathan Zamkoff
Michael Bilodeau (Gameboy Advance)
Designer(s)	Tomo Moriwaki
Programmer(s)	James Fristrom
Michael S. Livesay, Jason L. Maynard, Daniel Zahn, Chris Robbers (Microsoft Windows)
Artist(s)	Michael McMahan
James Chao
Writer(s)	Matthew Roades
Todd Quincey Jefferson, Matthew J. Powers, Marc Turndorf (story by)
Composer(s)	
Michael McCuistion
Sergio A. Bustamante II
Randy Wilson (Game Boy Advance)
Engine	Treyarch NGL
Platform(s)	
Game Boy Advance
GameCube
Microsoft Windows
PlayStation 2
Xbox
Release	
NA: April 16, 2002
EU: June 7, 2002
Genre(s)	Action-adventure
Mode(s)	Single-player
Spider-Man, also known as Spider-Man: The Movie, is a 2002 action-adventure video game based on the Marvel Comics character Spider-Man. Made to promote the film of the same name, it was released for Microsoft Windows, PlayStation 2, Xbox, GameCube and Game Boy Advance on April 16, 2002 in North America (two weeks before the film's release), and June 7 in Europe. The Game Boy Advance version was later re-released and bundled on Twin Pack cartridge with Spider-Man 2: The Game in 2005. While the game directly adapts the plot of the film it is based on, it also builds upon it by including scenes and villains not present in the film. Tobey Maguire and Willem Dafoe reprise their roles from the film, as Spider-Man and the Green Goblin, respectively, while Bruce Campbell, who played a wrestling ring announcer in the film, narrates the game's tutorial and bonus levels.

The game was published by Activision, and primarily developed by their recently-acquired subsidiary, Treyarch, who had previously ported Neversoft's 2000 Spider-Man video game to Windows and Dreamcast. Upon release, it received generally positive reviews, although some criticized its length, voice acting, and camera control, and became a best-seller. After the game's success, Treyarch became the lead developer of all Spider-Man titles published under Activision until 2008, and produced Spider-Man 2, based on the 2004 film of the same name, and Spider-Man 3, based on the 2007 film of the same name.


Contents
1	Gameplay
2	Plot
3	Reception
4	Notes
5	References
6	External links
Gameplay
Like the 2000 Spider-Man game and its 2001 sequel, Spider-Man 2: Enter Electro, Spider-Man is a level-based beat 'em up video game, where the player takes on the role of the superhero Spider-Man. While most levels are indoors, there are several levels set outside, among the sky-scrapers of New York, which require the player to web-sling from building to building, as falling below a certain height will result in an instant Game Over. Levels use a scoring system that covers more aspects, such as "Time" (clear level in a set time), "Perfect" (not take damage/not be detected) and "Style" (use as many combos as possible). Some levels have other specific aspects, such as "Secrets" (uncover a secret area), "Combat" (defeat all enemies), and "stealth" (remain undetected by enemies). Players can gain, depending on difficulty, points on completing these tasks. On easy mode, each bonus is 500 poi


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