| | 14 | |
| | 15 | ---- |
| | 16 | |
| | 17 | GC/IncrementalGC/TriColourGC prototype |
| | 18 | |
| | 19 | |
| | 20 | {{{ |
| | 21 | # GC don't care how this work. Pools/Arenas/Blocks/whatever. |
| | 22 | class Allocator { |
| | 23 | has $object_size; |
| | 24 | |
| | 25 | method allocate() { ... }; |
| | 26 | method free(pointer $obj) { ... }; |
| | 27 | }; |
| | 28 | |
| | 29 | # Current PObj. |
| | 30 | class PObj { |
| | 31 | has $flags; |
| | 32 | }; |
| | 33 | |
| | 34 | |
| | 35 | class PMC is PObj { |
| | 36 | method mark($gc) { ... } |
| | 37 | }; |
| | 38 | |
| | 39 | class RPA is PMC { |
| | 40 | has @pmcs; |
| | 41 | |
| | 42 | method mark($gc) { |
| | 43 | $gc.mark_alive($_) for self.pmcs; |
| | 44 | } |
| | 45 | }; |
| | 46 | |
| | 47 | |
| | 48 | class GC { |
| | 49 | has $allocator; |
| | 50 | has $allocated_since_last_gc; |
| | 51 | has $allocations_between_gc; |
| | 52 | |
| | 53 | has @objects; |
| | 54 | |
| | 55 | method BUILD() { |
| | 56 | self.allocator = Allocator.new(sizeof(PObj)); |
| | 57 | }; |
| | 58 | |
| | 59 | method get_object() { |
| | 60 | if self.need_gc() { |
| | 61 | self.do_gc(); |
| | 62 | }; |
| | 63 | |
| | 64 | my $obj := self.allocator.allocate(); |
| | 65 | @objects.push($obj); |
| | 66 | |
| | 67 | return $obj; |
| | 68 | } |
| | 69 | |
| | 70 | method need_gc() { |
| | 71 | ++self.allocated_since_last_gc >= self.allocations_between_gc; |
| | 72 | } |
| | 73 | |
| | 74 | # Current GC schema. |
| | 75 | method do_gc() { |
| | 76 | # Mark phase |
| | 77 | self.mark_alive($_) for self.trace_roots(); |
| | 78 | |
| | 79 | self.sweep(); |
| | 80 | } |
| | 81 | |
| | 82 | method trace_roots() { ... } |
| | 83 | |
| | 84 | method sweep() { |
| | 85 | # sweep phase |
| | 86 | for @objects -> $obj { |
| | 87 | if $obj.is_alive { |
| | 88 | $obj.is_alive := Bool::False; |
| | 89 | } |
| | 90 | else { |
| | 91 | self.allocator.free($obj); |
| | 92 | } |
| | 93 | } |
| | 94 | self.allocated_since_last_gc := 0; |
| | 95 | } |
| | 96 | |
| | 97 | method mark_alive($obj) { |
| | 98 | return if $obj.is_alive; |
| | 99 | |
| | 100 | $obj.is_alive := Bool::True; |
| | 101 | $obj.mark(self); |
| | 102 | } |
| | 103 | }; |
| | 104 | |
| | 105 | class IncrementalGC is GC { |
| | 106 | has @working_set; |
| | 107 | has $do_marking; |
| | 108 | |
| | 109 | # Override need_gc |
| | 110 | method need_gc() { |
| | 111 | return Bool::False if self.do_marking; |
| | 112 | return self.SUPER.need_gc(); |
| | 113 | } |
| | 114 | |
| | 115 | method get_object() { |
| | 116 | self.mark_a_little_bit() if self.do_marking; |
| | 117 | self.SUPER.get_object(); |
| | 118 | } |
| | 119 | |
| | 120 | method do_gc() { |
| | 121 | # "Mark" phase |
| | 122 | self.do_marking := Bool::True; |
| | 123 | self.working_set := self.trace_roots(); |
| | 124 | } |
| | 125 | |
| | 126 | method mark_a_little_bit() { |
| | 127 | my $count := 0; |
| | 128 | for self.working_set -> $obj { |
| | 129 | return if $count++ > 10; |
| | 130 | self.real_mark($obj); |
| | 131 | } |
| | 132 | |
| | 133 | self.do_marking := Bool::False; |
| | 134 | self.sweep(); |
| | 135 | } |
| | 136 | |
| | 137 | # Override GC.mark_alive |
| | 138 | method mark_alive($obj) { |
| | 139 | self.working_set.push($obj); |
| | 140 | } |
| | 141 | |
| | 142 | # Just redispatch to GC.mark_alive |
| | 143 | method real_mark($obj) { |
| | 144 | self.SUPER.mark_alive($obj); |
| | 145 | } |
| | 146 | } |
| | 147 | |
| | 148 | # is non-recursive GC |
| | 149 | class TriColourGC is GC { |
| | 150 | # Black (inherited from GC) |
| | 151 | # We need separate @live_list if we want to do it incremental |
| | 152 | # has @objects; |
| | 153 | |
| | 154 | # Grey |
| | 155 | has @grey_objects; |
| | 156 | # White during GC |
| | 157 | has @dead_objects; |
| | 158 | |
| | 159 | method do_gc() { |
| | 160 | self.dead_objects = self.objects; |
| | 161 | self.objects = (); |
| | 162 | |
| | 163 | self.grey_objects = self.trace_roots(); |
| | 164 | # mark_alive will push into self.grey_objects |
| | 165 | self.mark_real($_) for self.grey_objects; |
| | 166 | |
| | 167 | # Sweep |
| | 168 | for self.dead_objects -> $dead { |
| | 169 | $dead.destroy(); |
| | 170 | self.allocator.free($dead); |
| | 171 | } |
| | 172 | } |
| | 173 | |
| | 174 | method mark_alive($obj) { |
| | 175 | self.grey_objects.push($obj); |
| | 176 | self.dead_objects.remove($obj); |
| | 177 | } |
| | 178 | |
| | 179 | method mark_real($obj) { |
| | 180 | self.objects.push($obj); |
| | 181 | self.SUPER.mark_alive($obj); |
| | 182 | } |
| | 183 | }; |
| | 184 | |
| | 185 | |
| | 186 | |
| | 187 | # vim: ft=perl6 |
| | 188 | |
| | 189 | |
| | 190 | }}} |